Chapter 133 Hunting in the Desolate Land
The land in the Desolate Land is scorched and dry, and water resources here are very scarce.
The orcs planned well here, setting up supply stations every dozens of kilometers to store food and water.
When the high elf ranger troops entered the deserted land, the aerial troops sent by the dwarfs had already bombed the orc supply depot.
The air force can ignore the obstacles of the mountains and fly straight over to bomb.
This is unmatched by ground troops!
Orc infantry without air defense would naturally end up in a tragic situation when attacked from the air.
They had no other way to fight back except roaring in the sky and throwing stones.
However, if you expose yourself in front of the air force, there is no other possibility except dying faster.
When the high elf ranger troops passed by, they could only see dense craters.
These supply depots that have been baptized by the flames of war are barely even ruins.
As for the orc corpses in the ruins, they have been taken care of by the wild wolves wandering in the deserted land.
In this barren land, wild beasts are always hungry and wandering in the wilderness.
Once given the chance, those hungry beasts would attack the orcs' supply depots.
Although most of the time they will become furs hanging on the walls of supply stations.
This time the beasts got a big deal!
After all, the blown corpses are also meat, and there is still a lot of meat.
Alleria, who was sitting behind Herad, searched for a long time but didn't see a single beast.
Obviously those guys have sufficient food reserves and there is no need to go out to hunt at the moment.
At this time in the barren land, the Bronzebeard dwarves have not yet begun to dig up Uldaman.
The Dark Iron Dwarves were also busy fighting the Blackstone Orcs and had no time to run over and cause trouble.
Apart from good mineral resources, the desolate land has little value.
Walking on this land where only sporadic drought-tolerant plants grow is undoubtedly a very painful thing.
However, a symbolic pursuit is still necessary.
We definitely can't let those orc deserters escape back without any pressure.
When the team arrived at the westernmost edge of the Desolate Land, a huge orc camp stood in the gap of the mountains, firmly controlling the access to the Desolate Land and the Searing Gorge.
The dwarf's air force is currently replenishing fuel and ammunition in Dun Morogh and has no time to clean up this camp, which is close to the size of a town.
The number of high elf ranger troops is too small, and there is some pressure to deal with this large camp.
After hiding under the shadow of the mountain and observing for a while, Herad decided to storm this orc camp with tens of thousands of troops.
As long as he invests some magical power to assist, the rangers can easily deal with dozens of times the number of enemies.
Herad first summoned several waves of fire elements from the Land of Fire, and then let these pyromaniacs rush towards the orc camp.
No matter where they are, orcs like to build their houses out of wood.
Therefore, except for the walls, this orc camp is almost entirely made of wooden buildings.
Seeing dozens of fire elements rushing towards them, the orc defenders could not take any countermeasures except running away with panic on their faces.
This is not because the orc defenders are too cowardly, but because the fire element is too powerful!
The weakest fire element summoned by Herad is also at the elite level.
Those huge flames four to five meters high went all the way, causing countless deaths, injuries and fires.
If there are powerful warriors around, you can use weapons infused with rage energy to damage them.
However, when Kilrogg passed by before, he took away all the powerful combat power here.
Facing these enemies covered in flames, the weaker orc warriors did not dare to attack.
Before they could harm the fire elemental creatures, they were burned by the flames first.
Even if you risk your life to attack these flame monsters, you will still be exchanging your life for minor injuries.
As for ordinary orc infantry, they cannot harm fire elemental creatures at all.
The fire elements marched in unscrupulously, setting fires everywhere in the orc camp, turning the camp into a sea of fire.
This is a desolate place that is quite short of water, and there is not that much water to put out fires.
The orc defenders could only choose to run outside the camp and stare at the burning camp in a daze.
When they found the long-eared bean sprouts hiding in the shadows and watching the fun, they immediately rushed over with a big ax in their hands.
The high elf ranger, who was still watching the excitement, quickly set up his large-caliber sniper rifle and shot these ill-minded orc infantry.
Large caliber sniper rifles do not have a high rate of fire.
After firing a shot, you need to manually remove the cartridge case and load the gun, which is much slower than shooting an arrow.
But at a distance of more than a thousand meters, most magic bows and arrows are out of reach.
Even for night elf rangers who like to use longbows, their shooting range is generally between seven and eight hundred meters. For a large-caliber sniper rifle that has an effective range of more than 1,500 meters and can hit farther targets, there is no pressure for more than 1,000 meters!
More than two hundred high elf rangers calmly called out the orc infantry, letting them die on the way to the charge.
Their marksmanship is very accurate and they can almost hit the target with a shot.
In the face of large-caliber bullets, the steel armor of the orc infantry is just a joke!
The steel-core warhead easily tore through the armor and tore the fragile flesh inside into shreds.
If it weren't for the armor, the scene would have been quite bloody!
Every time he took a step, several orc infantry would fall.
After only rushing for more than 500 meters, more than 2,000 orc infantrymen had fallen.
It is estimated that when they rush in front of those enemies, their number will be reduced by at least 30%.
An ordinary army would have been unable to accept such casualties.
However, these orcs who drank demonic blood had some problems with their minds.
Moreover, the orcs themselves are a barbaric people who advocate bravery.
The two factors combine to create a terrifying army that is not afraid of death!
Under normal circumstances, as long as the casualties do not exceed 90%, the morale of the orcs will not collapse.
Even if you fight to the last man, this situation is very common.
The orc infantry, which advanced with huge casualties, quickly rushed to a place more than 300 meters away from the enemy.
The magic traps buried underground by the high elves were triggered by the big feet of the orc infantry.
Fire trap, explosion trap, frost trap, poison trap.
All kinds of magic traps are as dangerous as landmines and even more vicious, destroying the orc infantry who step on them.
By the time they rushed through the magic trap area, their number had dropped to half of their original size.
The orc army, which suffered heavy casualties, roared and charged towards the high elf ranger troops that were just around the corner.
However, those bean sprouts who did not respect martial arts all mounted their chocobo mounts and ran away.
At the same time, an anti-gravity field lay on the charge route.
He stepped on the limp orc infantry and found that no matter how he straightened his legs, the soles of his feet were just a little off the ground.
At this time, if Herad was willing to spend more mana to raise them to a height of tens of meters and fall them down, the battle would be basically over.
However, raising thousands of people tens of meters at the same time does cost a lot of mana.
Hellad decided to give the rangers more opportunities to kill their enemies.
So he held off the orc army for only a few seconds and then put them down.
The chocobo, which was running extremely fast, had already run more than two hundred meters.
The rangers also changed their weapons to bows and arrows, turned around and shot at the orc infantry.
A short bow blessed with good magical power, the effective range can reach about 500 meters.
Although the rate of fire decreases when riding on horseback, rangers can still reach a rate of one arrow per second.
Ordinary automatic weapons can't fire much higher than this rate.
Facing the arrows that rained down, the orc infantry flew into a rage.
However, they are all difficult melee professions.
Even if the ax is thrown as a throwing weapon, it can only be thrown a hundred meters at most and cannot hit the opponent at all.
They had no choice but to silently endure the baptism of arrows.
Arrows shot from magic bows are generally not as powerful as thermal weapons in breaking armor.
But there is still no problem in breaking through the weak points of the orc infantry's armor.
The vitality of the orc infantry is very strong, and they can still hold on without falling after being hit by seven or eight arrows.
However, if the arrow is infused with magical power, it can kill an orc infantry with one arrow.
The hurricane arrows shot by Alleria can knock the orc infantry dozens of meters away.
The powerful wind force will tear the orc infantry into pieces during the flying process.
Of course, this is a big move and cannot be used continuously.
Under the full harvest of the rangers, the size of the orc army is getting smaller and smaller.
Withstanding this one-sided killing, their morale quickly collapsed.
After sustaining less than 80% of the casualties, the remaining orc infantry turned into birds and beasts.
The rangers scattered in pursuit for a while and soon returned to the burned pass.
As for the escaped orc infantry, the extremely harsh living environment in the deserted land will further reduce their numbers.
It is estimated that no more than fifty will survive in the end.
This number of orc infantry can only become prey for hiding in Tibet.
(End of chapter)