Chapter 400 Midnight


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  "A group is opening in Karazhan, come to Karazhan to graduate, don't disturb those who have not graduated." "A

  group is opening in Karazhan, come to the environmental boss, don't disturb if you are not an environmentalist."

  The former was in the 1970s, and Karazhan would appear after the opening of the Dark Temple. As for the brand, in order to quickly clear the brand, everyone is grouping with graduated players. Bringing one or two ungraduated players seriously hinders the efficiency of the brand.

  The latter is a nostalgic server, an era where gold coins are the belief. The only reason to make money is to share the gold, and then exchange the gold coins for soft sister coins.

  Only environmentally friendly bosses have a lot of demand. Bosses who don’t buy equipment won’t bring it. If you are willing to book a group tour, then you are a good boss for everyone.

  In 07, everyone played with original intentions, but in 2021, everyone played with profits.

  When entering a dungeon, it is customary to brush the dungeon first.

  One person and one city pulls the dining table: "Everyone, come here and eat and drink."

  The mage finally no longer has to make groups of bread and groups of water. He can directly ask his teammates to help pull the dining table. If he wants to eat and drink, he can get the dining table and buffet.

  Xu Sheng pulled the toilet on the spot: "Come here and pull the candy."

  We need to be civilized. The warlock's toilet is actually the well of souls. It is a buffet just like the mage's table. Teammates can get sugar to add blood from the well of souls.

  A level 70 warlock can also open doors in the dungeon and pull teammates into the dungeon.

  Sugar door rolling?
  How is it possible? In the 1970s, Warlock had Seed of Corruption and was the number one AOE profession.

  Sweet and Sour Hot Pot said with emotion: "It's not easy, I finally got to eat Warlock's candy."

  In the 1960s, if you could get Warlock's candy from output, you were either related to Warlock or had a py deal with Warlock.

  The final question is: "Are you sure you don't want to bring a shaman to activate heroism?"

  Now everyone knows the pros and cons of shaman heroism. Heroism is considered to be the most suitable skill for clearing up wasteland, and can greatly improve the overall output of the team.

  The main groups of the major guilds opened up Karazhan and brought one or two shamans with them, one for the shaman's totem, and the other for the shaman's bravery (bloodthirsty).

  Wen Xin was as calm as an old dog: "It's just Karazhan, there is no need for the bravery of the shaman."

  In Wen Xin's opinion, the difficulty of Karazhan is not as good as Zul'Gurub in the 1960s: "There is no need for the bravery of the shaman to open up Karazhan. "

  When other people said this, everyone would just sneer and think they were pretending to compete. Only Wen Xin said this, and everyone believed it.

  It is not surprising that YYDS, which dominated the entire 1960s, would dominate the 1970s again.

  After brushing the buffs and getting resources, Wen Xin led everyone to the stables: "The desert pulls the male horse on the left, and the autumn wind pulls the mare on the right. The groom is here, and the nearest person holds it."

  He Ye said: "President, Should we fuck the stallion or the female first?"

  One man, one city: "Xiao Yezi, do you like the stallion?"

  There is no need for Wen Xin to name the male horse. The female horse will be killed first. As for which one is the female horse? It's very simple. If Desert Guyan pulls a stallion, then he is pulling a stallion. If the fallen leaves of the autumn wind pull a mare, then what she pulls is a mare. First kill the male horse pulled by the lonely smoke in the desert, and then kill the female horse pulled by the fallen leaves in the autumn wind.

  Desert Guyan stared at the horse on the left: "I'll go first."

  Qiufeng Luoye followed closely behind, and the two tanks held their respective targets, and the male and female were clearly visible.

  Wen Xin reminded: "Be careful, the horses here will be scared. Pull them out and kill them. Don't attract the monsters inside."

  Two tanks pulled the horses out.

  Wen Xin and his group started to deal damage, giving priority to killing the horse pulled by Desert Guyan, and then killing the horse pulled by Qiufeng Luoye.

  At this time, the groom came over leisurely, and Desert Guyan smashed his shield at it, pulling it over and killing it. "There is a horse with fire under its feet!"

  Sweet and Sour Hot Pot's sharp eyes saw Midnight inside through the gap in the wooden fence of the stable: "Is this horse the boss?"

  Wen Xin looked at Midnight: "That's right."

  Sweet and Sour Hot Pot's eyes Fangguang: "I don't know if there will be a mount."

  Wen Xin smiled: "It's possible, maybe it will explode for us."

  The most valuable drop in Karazhan is not the equipment, but the No. 1 boss The reins of the fiery war horse dropped by Hunter Amentu, the model of the mount is Midnight.

  Midnight is a cool mount with green fire on its four hooves. The color green is always fascinating. In the mid-to-late 1970s, countless players played Karazhan every three days just to get the midnight prize.

  Looking at Midnight, Wen Xin couldn't help but think of another mount from the 1970s that had a similar model but was even more awesome than Midnight, "The Headless Horseman's Reins". It was also a horse, but the Headless Horseman's mount was powerful in that it could fly.

  "Fortunately, there is Halloween in this world."

  There were Halloween events in the 1960s, but there were not many players who participated because the rewards were not good, and the popularity was not high.

  With the appearance of the Headless Horseman, the Halloween event in the 1970s is bound to become one of the most popular events.

  One man, one city looked at Midnight and was ready to move: "You have mounts, so what are you waiting for? Go quickly."

  Ling Jing said: "10 people will open up the wasteland, and the mounts will be rolled based on their ability."

  Karazhan is a 10-person group, and no contributions are used. system, Wen Xin’s team maximizes team improvement and allocates drops according to everyone’s improvement needs.

  The mount is an extra drop. According to the regulations, everyone rolls together to compete for lives.

  Most of the Karazhan of other teams have a one-needs-many-greed system with internal harmony. Everyone regards this game as the upper level of Blackrock Spire in the 1960s.

  Magtheridon's Lair and Gruul's Lair are 25-person team bases, and will continue to adopt a contribution system to ensure the healthy development of the team.

  Midnight was exciting in the front, everyone played very hard, and with a strong team, they quickly cleared the mobs in the stable and arrived before midnight.

  "Only one horse?"

  Damo Guyan looked at Midnight's health inside: "379,400 health is a bit low."

  Xu Sheng said: "It shouldn't be a boss with so little health."

  Midnight's health was really too little, 37.94 If Wen Xin and his team broke out in one round, everyone didn't think Karazhan's No. 1 boss would be so simple.

  Can you skip midnight when competing for the first kill in Karazhan?

  At first glance, it seems that I did not read the previous chapter carefully. The requirement for the first kill in Karazhan requires killing all regular bosses in the dungeon except the hidden boss. Midnight and Hunter Amentu are regular bosses and cannot be skipped.

  In the dormitory opened after killing Hunter Amentu, the hidden boss inside does not need to be killed, and will not affect the fight for the first kill in Karazhan.

  Nightmare is also a hidden boss, with only one special challenge. You don’t need to kill it to compete for the first kill.

  The regular bosses in Karazhan are: Hunter Amentu, Butler Moros, Virgin Virgin, Opera House, Curator, Shadow of Elam, Void Dragon, Chess, Prince Makzhar, or one more. Evil hoof.

  The characterization of Evil Hoof is temporarily doubtful. After all, its room is relatively hidden. Wen Xin is temporarily unable to determine whether it is defined by the system as a hidden boss or a regular boss.

  In order to steadily win the first kill in Karazhan, Wen Xin will kill Evil Hoof. He likes that Evil Hoof is a regular boss. After all, Evil Hoof's room is relatively hidden, so knowing the location of the room is a small advantage for him.

  Wen Xin wasted no time and began to quickly arrange Hunter Amentu's tactics, trying to get a good start by winning Karazhan in one go. (End of chapter)
 

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