Chapter 323: Just be the first player in the game.
The two minutes are up, and North, the Plaguebringer, flies onto the terrace.
Plaguebringer North on the terrace is invincible and players cannot select him as an attack target.
"The boss is on the wall."
"Don't panic, the tanks have been arranged to go to the four corners to pick up the mobs."
"Don't spread out the output, focus fire according to my marks for seconds."
Anyone can panic, but the command cannot be messed up , we must have clear thinking and organization, and make the most correct judgment in the shortest time.
The moment Plaguebringer North came up the wall, Wen Xin sent four tanks to pick up the mobs at four corners. As soon as the mobs spawned, he immediately marked them with numbers 1-4 and asked everyone to follow the marks: " Fight Plague Warrior No. 1/2 remotely, and Plague Warrior No. 3/4 in melee. Only when No. 1 dies can you fight 2, and only when No. 3 dies can you fight 4." There is a
total of 45 seconds to clear out 4 Plague Warriors, which is completely possible. Separate long-range and melee combat, so that melee combatants don't have to run away and switch fire after just two hits, which can maximize the output.
Wen Xin took the lead in fighting Plague Warrior No. 3, and all the melee fighters followed him.
The Plague Warrior's Shadow Shock damage is only 500, so as long as three or four are not stacked together, it poses little threat to melee combat.
The long-range ones won't take damage, so there is no pressure on the group's blood, and the treatment can very well increase the blood of the melee.
The first time the Plaguebringer North climbs up the wall, the difficulty is not high. The second time there are two more Plague Guards, the difficulty will increase. The third time there are two more crazy structures, the difficulty will directly double.
In 45 seconds, Wen Xin led the team to easily eliminate the first wave of four plague warriors: "There is still some time, everyone can stay in a daze and return to blue."
Blue professions can stay dazed for 5 seconds, which can speed up the recovery of mana. Now the distance is There are still more than ten seconds before the next wave of Plague Warriors refreshes, which can restore a lot of mana to blue professions.
This is the advantage of a high team output. A low team output will cause the next wave of plague warriors to be refreshed immediately after clearing a wave of plague warriors, leaving no time to stay idle and return to blue.
"It's not a lot of pressure."
"It's a lot of pressure. The boss has too much blood, and the fight in the normal stage is too slow."
Wen Xin was very dissatisfied with the output in the normal stage: "Every time the boss flashes, it causes chaos to the team, making it impossible to clean up in time. Losing the Plague Warrior wastes 10 seconds of boss output time once, and wastes about 20 seconds of precious output time twice." In the
normal phase of 2 minutes, the boss will flash twice, because the third flash time is exactly the same as the time to go up the wall. It matches, the boss will not flash and will only go up the wall. Even so, the output time wasted by two flashes actually adds up to more than 20 seconds, probably around 25 seconds.
The original plan was to kill the boss in 5 minutes, but now it takes 25 seconds longer, so the boss is likely to hit the wall for the third time.
The most fearful thing is the few flashes after the boss comes down, and the time it takes to output the boss will be wasted because the mobs are not cleared out in time. If more than ten seconds are wasted, the boss will definitely go up the wall for the third time.
The difficulty of Naxxramas in the 1960s was not only high in numerical values, but also in terms of player skills that were not perfect. If you gave rogues, warlocks and other professions such as thieves and warlocks superior AOE skills, then looking back at the difficulty, it was not difficult at all.
For example, in the battle of Plaguebringer North, whether it is the normal stage or the wall stage, when the team's AOE ability is so terrifying, it is completely possible to pull together A. It may even happen that there is not enough A at all, and if you are a little slower, your teammates will get A, and you will not be able to grab the output at all.
Insufficient skills made Naxxramas in the 1960s extremely difficult. It was equivalent to players using level 60 skills and talents to play a level 70 primary dungeon. The difficulty was predictably high.
"The second wave of mobs will be refreshed, and the tanks will be held. Everyone will be assigned A according to the first wave of mobs."
Wen Xin led the melee to output the No. 3 Plague Warrior: "This time the mobs are A, and the boss will come down soon. Everyone should not make any moves, wait until the desert boss catches them and then output blood."
Every time the boss goes up the wall and comes down, the hatred will be cleared. If you move around at this time, it is especially easy to attract the boss's hatred. The difficulty of Plaguebringer North is still too low. If he knew Arcana's magic explosion, the difficulty would be doubled several times, making him one of the most difficult bosses in Naxxramas, capable of blocking 99% of the team. scattered.
After clearing out the second wave of plague warriors, Wen Xin asked everyone to stop taking any action and wait for the boss to come down.
The 70 seconds ended, and Plaguebringer North finally flashed down from the terrace. At this time, his hatred list had no targets.
Desert Guyan unleashes his skills and puts his name into the hatred list of Plaguebringer North.
Plaguebringer North rushed towards the lonely smoke in the desert.
Desert Guyan brought him to the midfield position, and the battle returned to the normal stage: "The hatred is stable, we can fight."
Wen Xin led the melee to fight: "There are no mobs in these 15 seconds, everyone quickly suppressed the boss's health Go down, and if you can suppress the blood volume to close to 20%, you will have a chance to kill him before three times on the wall."
According to the current output situation, it is difficult to kill Plaguebringer North within three times on the wall.
This is my first time playing, so the requirements shouldn’t be too high. Let’s see where everyone’s limits are so we can make targeted adjustments.
A curse appeared on Wen Xin: "The curse is lifted, Master, don't paddle, don't take any damage."
The mages collectively stopped outputting and frantically lifted the curse on melee combat.
The long-range and healers were already 30 yards away from the boss. Without the healers and long-range healers, there was no curse, and the curse was not stressful.
"The mobs are about to spawn. Tank the three mobs and kill them in the order of the last normal stage." The
battle rhythm is very fast, and there is no time to breathe. You must fight with high intensity and concentration.
Just after the curse was lifted, the Plaguebringer summoned three Plague Warriors from three piles of skeletons.
The three mobs tanked and quickly switched to long-range fire output. At this time, the boss could only look at the melee output.
"This monster spawns too frequently."
"15 seconds is unreasonable. It has to be spawned every 30 seconds to be reasonable." "
30 seconds will not be difficult. We are a powerful party. Only difficult battles can make us and The gap between ordinary players shows how powerful we are."
Naxxramas will definitely be weakened. According to the nature of the previous raid, it will only be weakened after the first kill.
When the time comes to weaken it, it is possible that the refresh frequency of Plaguebringer North's mobs will be extended to once every 30 seconds. Then the pressure on the mobs will completely disappear and there will be more time to output the boss, making Plaguebringer North a convenience boss.
"Don't waste time, fight the boss seriously, the curse has sprung again, Master will quickly remove the curse." "After
the next time the mobs are refreshed, everyone must be prepared to deal with the flash. I don't want to continue to see chaos next time. , I hope to see everyone's progress."
Wen Xin is not interested in defeating the weakened Naxxramas. He wants to be the one who weakens Naxxramas, wins the first achievement in the game, and opens the game's achievement system to go down in history.
(End of chapter)