Chapter 239 Goodbye (first update)
Returning to the game, Lao Wang found that Far Traveler had entered waiting mode.
It started to rain on the sea. In the light rain, the traveler hummed a song easily. After Lao Wang started moving again, he smiled and waved, and then continued to move forward.
In the sound of relaxing music, Lao Wang followed his long-distance traveler all the way.
The boy with only eyes is a very qualified traveler. He cannot speak and can only convey his emotions through the sound of his flute and his eyes, but these are enough.
In the middle of the sea, long wooden boards are suspended on the sea like a pontoon. The sea water that was undulating just now quiets down at this moment, as if time has been silent here, leaving only the blue sky and bright white clouds.
After landing on the pontoon, the boy walked slowly towards the door. With every step he took, the wooden board made a light sound, making people feel calmer.
Inviting Lao Wang to go forward with him, the boy opened the shell door and led Lao Wang into the door.
Through the door, Lao Wang found himself at the bottom of the sea for an instant.
The depths of the ocean were not dark. Lantern-like jellyfish were rising and falling in the water, and swarms of radiating fish surrounded the two of them, making the seabed extremely bright.
The straight path leads into the distance, and the dazzling colorful scenery makes Lao Wang feel relaxed and happy, and he can't help but indulge in it.
They walked through the bottom of the ocean together, flew into space together, walked around the planet rings, and trembled because of the unbelievably huge monsters in space.
This is a wonderful journey, with no puzzles, no battles, no values, just pure travel.
But this time, Lao Wang saw many scenery that he had never seen before, and learned about many scenery that could only appear in his imagination.
They are passers-by in the world, walking slowly between heaven and earth without leaving any trace.
And Lao Wang’s conch playing skills are getting better and better.
He has developed the habit of using the conch once for nothing. Whether it is to express surprise or call a boy, he will press it subconsciously, and the other party can understand his voice and respond appropriately.
Each scene is connected by unique doors. The last scene may be the bottom of the sea, and the next second it will become an ocean full of dandelions, with fluffy seeds flying upwards in the wind and flying into the distance.
Sometimes, they still need to climb up, or sit on a huge snail to go up together, and watch the surrounding scenery gradually become smaller and smaller until they disappear under the clouds.
Stop and go, they enjoyed all the scenery on the road, but finally came to the end.
Looking at the main hall in front of him, the boy seemed to already know his fate.
He looked at the main hall silently, and then looked at Lao Wang, his clear eyes showing reluctance, but in the end he walked towards the main hall resolutely.
Looking at the other party's back, Lao Wang didn't know what to say.
He wanted to stop it, but he knew that this was the other person's fate.
This is a journey towards death. The early beauty and romance are transformed into a hymn of life, and death is the end of this tune.
When the boy entered the main hall, the light of the main hall lit up, and the majestic sound was like morning bells and evening drums, spreading out from the center of the main hall and spreading throughout the world.
More lights lit up, and more travelers were inspired. They knew where this place was, and began to move forward to find the truth here.
Looking at the light that filled this place, Lao Wang heard the boy's first and last words: "I am Xi Sheng, the far traveler, please remember me."
Xi Sheng's story ended, and a long list of production credits appeared. , during the other party's last flute sound, Lao Wang sat outside the hall, picked up the conch, and started playing quietly.
Lao Wang also leaned on his chair and fell into deep thought.
He felt as if he had understood something, but these things were light and fluttering, like the first wind in spring, the first drop of rain in summer, the first fallen leaf in autumn, and the first snow in winter.
These things slowly accumulated and eventually turned into pure emotions, lingering in his heart along with the sound of the flute.
After a long time, he breathed out and said softly: "What a good game."
Restarting the game, he found that the starting screen of the game had changed.
The game's starting screen turned into a wheat field. On the ridges of the wheat field, the sound of the flute sounded, but the sound of the flute was nowhere to be seen.
Some travelers will never appear again. Only the stories of those whose names are still green can be experienced over and over again, but the stories of those whose names are black can really never be experienced again.
Although Lao Wang can experience it again through other computers, it is the hope of others, not his own.
The new random option has been opened, and Lao Wang can already choose other Far Travelers to experience it, but instead of entering the game, he puts on his headphones and starts listening to the flute.
Closing his eyes, he felt like he was back on his previous journey. Wheat fields, oceans, starry skies... various scenes came one after another, making him feel as if he had really come to the game, continuing a journey that would eventually end, but was still very enjoyable.
There are many players like Lao Wang.
They are often unwilling to continue after understanding the story of a Far Traveler. Instead, they stay at the starting interface and only occasionally go up to listen to music.
Chinese people's emotional expressions are relatively reserved. For "Please Remember Me", they prefer to dissolve themselves inwardly and turn this emotion into their own strength.
But compared with Chinese people, overseas players have spread much more.
There is not much text in this game. Except for a few travelers who like to talk about it while traveling, most of them like to express their emotions in other ways.
Notes, lights, brushes, emojis... these are all tools they use to convey their emotions and consciousness. This makes most of the game's stories without language barriers and easy for overseas players to understand.
So, the time has come to break the defense.
Domestic players thought that Gonggong's reaction in the live broadcast room was a bit excited, but after looking at the performance of overseas players, they found that Gonggong was a little more conservative.
Not long after the game was released, Eric, a fan of Fangcheng Studio and a well-known anchor, got relevant information.
He became involved with Fangcheng Studio in "Tian Mo", and later participated in the "Qi Ling" world competition and achieved a good ranking.
After learning that a new game was released, he immediately found a download channel on Game Inn, and then prepared to live broadcast it to promote his favorite studio. In order to better experience the game content, he did not search for game information to avoid being spoiled. Then he assumed the game environment and started the live broadcast of "Remember Me".
"Today's live broadcast of "Please Remember Me" is a new game from Fangcheng Studio, but it doesn't seem to be produced by their studio, but recommended by their boss Fang Cheng. I recommend everyone to buy any game from Fangcheng Studio , if you buy something that is not fun, you can ask me for a refund."
Holding the controller, Eric started the game and spoke in the live broadcast room, heating up the atmosphere of the live broadcast.
Although he has been very popular recently, Eric's attitude is still the same as before, neither humble nor arrogant. Except for the fact that he has more business orders and the price can be higher, there is no change from before.
In addition, he is the first player to perfectly clear the level of "Tianmo". This honor makes him a well-known hard-core player in the anchor circle. The final scene where he calmly avoids the boss's killing move is a masterpiece of the gods.
"Although I have not understood the plot of "Remember Me", judging from the name and cover, it should be a game with some healing elements. I haven't played many such games, but I heard that it is not difficult, so it should not be Question. Oh, someone has launched a paid challenge. Don’t cry at the ending... It seems that someone has already spoiled the spoiler. You said so, then I definitely can’t cry." The
paid challenge is on Eric’s live broadcast platform In the often seen reward model, viewers can pay to initiate a challenge, and others can follow suit.
This mode can have a very good interactive effect and also make the audience in the live broadcast room more involved.
Common challenges include clearing "Demon" in one life, reaching the kill streak in "Bpex", and "Hollow Knight" with four locks and five doors.
After completion, the anchor will receive a monetary reward. It doesn't matter if it fails, as long as it completes some additional small requests from the audience.
After determining the challenge goal, Eric started the game directly, and the game start interface began to vibrate slightly with the rhythm.
"The music is good, I like it very much. The sound effects of Fangcheng Studio are very good. When playing "Tian Mo", you can even judge what skills the boss is using through the opponent's sound effects. But they have never had much background music, and this time it is a great one A breakthrough."
"The graphics are also great, as great as ever. Judging from the graphics alone, the atmosphere of this game has reached the peak that I can imagine, and it is estimated that it will be difficult to surpass it in a while."
"See me The corresponding Farstrider is a tin man who doesn't like to talk much. This is a bit like my dad, who doesn't like to talk much either." "I've been
playing for an hour and I still haven't seen anything. Tears. Although I haven’t played any particularly explosive content, I still like this style very much. It’s like drinking tea with friends. I like the peaceful atmosphere very much.” “…it feels
bad, The other slime-like Far Walker I just met didn't seem to be leaving. I wanted to see what was going on with it, but the Tin Woodman dragged me away. Anyone who knows about the slime can tell me. "What happened to it? It doesn't matter if you don't tell me. I can probably guess it."
"Another Farstrider disappeared. Is the death rate of the Farstriders in this game so high? I didn't cry, I just had a little pain in the corners of my eyes. Feeling sour."
"Is this hall the end? I feel like I haven't played for long. Okay, I've seen the hall, let's go back." "Can
anyone tell me which button to go back? I feel like there should be a button to go back. Let us go back."
"No...this is wrong. I understand, this must be an easter egg from Fangcheng Studio. We can try to cut out the game and then cut in, or press some special buttons, A console will appear and let us go back."
Eric pressed every button on the keyboard, but found nothing.
He even tried it again like a flight simulator, but found nothing.
Standing outside the main hall, he simply let go of the keyboard and did not operate it, preparing to freeze the journey at this moment.
However, the Tin Man just stared at the hall for a long time, then turned around and gently touched Eric's head.
Then, he strode towards the main hall and disappeared into the light of the main hall, leaving only his name, "Far Traveler Ai Rong".
Eric, who was still looking for the return button, watched the other party leave blankly, feeling a little blocked.
Although he felt a little sore at the corners of his eyes, he could still control his emotions, shrugged at the camera and said with a smile: "It's a good story, but overall it's more touching, but it's still a little short of making people cry uncontrollably. Good." It's getting late, we should take a rest."
Eric, who succeeded in the challenge, ended the live broadcast and yawned to prepare for a rest.
Before shutting down, he deliberately restarted the game and found that the game screen had been fixed on the abandoned factory where he and Ai Rong met, but the familiar Tin Woodman was gone.
He went to bed, turned off the lights, and usually fell asleep when the pillow touched his face, but today he couldn't sleep.
His father had gone to work as a volunteer, and he was the only one left in the room.
Through his bedroom window, he could see the bright sky outside.
The moonlight was very good, and the moonlight falling on the roof was like a layer of snow. As time passed, the moon slowly crawled out from one side of the window and slowly climbed to the middle of the window.
Eric, who was awakened by the moonlight, simply stopped sleeping.
He got up, put the pillow behind his back, watched the moon climb to its peak little by little, and then slowly climbed out of the window.
When the moon set and the sun rose, the distant sky was dyed with bright red light. Eric, who went to bed late and got up late, and had not seen the sunrise for a long time, was greatly moved.
"Ai Rong, look!"
He shouted subconsciously, and Eric suddenly fell silent.
Until this moment, he didn't realize that he had been involved in a game character for most of his life.
He followed the other party through mountains and rivers, saw a lot of magnificent scenery, and reached the end all the way, witnessed the other party's sacrifice, and learned the other party's name.
Although they only got along for ten hours, this story had an indelible impact on him and made him remember the other person's name, Ai Rong, forever.
It wasn't until this moment that the twenty-year-old anchor realized what he had gained and what he had lost.
An old friend has disappeared forever, and his story can no longer be experienced. The experience between himself and the other party will become a unique asset and his most unique gaming experience in recent times.
Facing the magnificent morning sun, Eric wiped the corners of his eyes and finally said the goodbye he had never been able to say.
"Goodbye, Ai Rong."
Thanks to Wan Weiyu for the 500-point reward, and book friend 20200205023907536 for the 100-point reward. Thank you.
(End of chapter)