Chapter 24 Alidovi City (please read)
[Ding! You gain control of a city (Alidovi)! ]
[A city of the undead owned by the player was found. Is it locked as a city of death? 】
Although he hadn’t seen Alidovi’s message yet, Gu Xi made his decision immediately.
"Locked!"
[Locked successfully, Death City - Alidovi, if you want to unlock the city, please choose the unlock task! ]
After the information faded, Gu Xi looked at the map in front of him.
Gu Xi discovered that the map on the desktop was a map of most of Aridovi. In addition to the 0.9 square kilometers that had become Gu Xi's territory, there was also a map of one-third of the nearby cities.
On the map, a black skull wearing a crown is used as a symbol to mark the location of the meeting hall, and then triangles, squares and pentagons are used to represent the three levels of land: small, medium and large.
There are a total of five small plots within 0.9 square kilometers on the map, one of which has been occupied as a well and sewer entrance.
Three medium-sized plots, one of which is already occupied as a candle factory.
Two large plots, one of which is already occupied, for the church.
When Gu Xi notices a plot of land, he will give corresponding prompts, including what functions the occupied plot has, what conditions are required for activation, or what buildings can be built on unoccupied plots, etc.
In addition, at the edge of the city, there are passages leading to other cities. Gu Xi counted them carefully and found that there were five passages in total, and each road was marked leading to the corresponding area.
At the same time, there is a cross on each road, indicating that these five roads have not been opened yet.
But it can be seen from the current situation that as long as the passage is opened, other areas of Alidovi City can be occupied.
After looking at the general layout of the city, Gu Xi glanced at the information at the bottom of the map to understand the details of Alidovi.
[City Name: Alidovi
City Direction: Death City
City Characteristics: Territory in contention (more than half of the city is uncontrolled area, the city will be attacked by enemies in the uncontrolled area at any time, if the city is captured, the city territory will be automatically expanded)
City Level: Level 1 (9/10, the city has a core building and 3 experience points for large buildings, 2 experience points for medium-sized buildings, 1 experience point for small buildings and auxiliary buildings) Core Building (1/1): Council Hall
( Gives 500 negative energy points every day)
Large buildings (1/2): Church (not activated, needs to be stationed with 20 skeleton soldiers to activate. After activation, it can be upgraded to a cult church, which can train 20 skeleton soldiers every week) Medium-sized buildings
( 1/3): Candle Factory (not activated, it needs to invest 20 units of strange corpses to activate. After activation, it can be upgraded to a white candle factory, which can provide 300 negative energy points every day and 30 units of white candles every week.) Small
building (1/5): Water well (not activated, you need to enter the sewer, and activate it after laying the first block of sewers. After activation, the number of soldiers that can be trained per week increases by 50%)
Auxiliary buildings (0/10): None
Garrison heroes: None
Garrisoned troops: None]
Gu Xi had learned some of the characteristics of various buildings in the city when he was in school.
The core buildings here actually refer to the buildings that must be in the city. No matter how big the city is, every time it is upgraded, there will be a new core building.
There will definitely be a meeting hall, magic tower, blacksmith shop, market, barracks, and warehouse from the beginning. They are buildings that no matter what kind of city it is, there will be no shortage of buildings.
Large buildings are divided into two categories. One is military training camps and other buildings, such as the church that has not been activated this time. The other type belongs to the large-scale buildings unique to some cities. For example, orc cities will have gladiatorial arenas, human cities often have stables, etc. The undead cities mainly include dark canopies, tombs, skeleton transformation fields, and soul summoning towers. Mainly buildings.
Medium-sized buildings are mainly based on resources. Some of them are farmland, fishing spots, mines, enchantment spots, slaughterhouses, etc. in most cities. Some are dedicated to resource spots for corresponding races, such as the magic in elven cities. Pools, treasuries of dwarven cities, and more.
Small buildings are buildings that improve the city's combat effectiveness or the city's military strength. City walls, arrow towers, lucky springs, and mana pools are all included.
Gu Xi’s new skill, the city gate released at the beginning of Death City, is also a type of small building.
The important thing is that the city gate, the moat and the suspension bridge on the river are three different small buildings.
The final auxiliary buildings are much simpler. The street lights and signs on the road are all included in the auxiliary buildings. Generally speaking, these auxiliary buildings have little impact on the city, but they would be very uncomfortable without them.
At the same time, some achievement statues are also included in the auxiliary buildings. Like the core buildings, the auxiliary buildings have nothing to do with the floor area and are related to the city level. Every time the city upgrades, 10 more auxiliary buildings can be built.
It can be said that if you want to upgrade quickly, it is right to build more auxiliary buildings.
Of course, Gu Xi was not in a hurry at the moment. The city was already in his hands, and his priority now was naturally the city's security.
Gu Xi had already seen that the city of Alidovi was judged to be a contested territory.
This concern is understandable.
He only occupied 0.9 square kilometers of the entire city's 2.9 square kilometers, not even one-third. .
The rest of the city was still in the hands of the enemy. If this situation was not the territory being contested, then nothing would be the territory being contested.
Of the five roads outside the city, three lead to other neighborhoods in Alidovi, and the other leads to the mirrored underground palace that Gu Xi and the others came from.
According to what is shown on the map, the mirror underground palace also has a name. It is called Aridovi Tower. It is the mirror image of Victoria Tower and is the core of controlling the entire Aridovi City.
Occupying this castle will double the speed of all resources in the city, including troop training and material production.
At the same time, the battle fortress was released at level 17 of Death City, and this castle was also released.
The last road leads outside the city. Gu Xi is not sure what is there, and there are no signs on the road, only the word "danger" is marked on it.
After thinking about this for a while, he decided to activate three buildings in the territory first.
Consider the others.
Anyway, now that Alidovi is in hand, even if he quits the game, he can freely enter and leave Alidovi. He is not in a hurry to conquer other places yet.
For now, let's consider the issue of our own troops first.
At this moment, Luna also floated in.
"Sir, I have an idea about this city."
(End of chapter)