Chapter 187 37.
A fierce chase is underway in the sinister peaks of the Dragon King.
On the cold snowfield, the wind howled and the snowflakes danced, as if they were about to swallow up the whole world, almost blocking all sight, making it difficult to identify the direction. However, the team in front was not affected in any way. The animal trainers were fully focused and always vigilant in driving the Disaster Walker chariot, speeding on the snow.
Darkus rode Silubulaji and ran at the front of the team, blowing the horn from time to time to make the cold lizards turn to avoid obstacles. The trainers on the fourteen Disaster Walker chariots kept using harpoon crossbows from behind. Shooting to the rear, the Cold Lizard Knight, who could also ride the Cold Lizard, sat on the saddle of the Cold Lizard and kept pouring arrows behind him. The sorceresses kept casting magic, or casting Paine. The tough fur speeds up the team, either by casting Merx's Miasma of Confusion to block the team behind, or by casting Bone-Cold Wind to directly attack and harass.
This was already the afternoon of the third day after the battle. The injured man, who was lying on the sled pulled by the Disaster Walker chariot and could still move, was also firing arrows behind him. The team was laughing and cursing, and kept shouting. Provoking the troops behind.
Darkus blew the horn again, then quickly turned his head to glance at the situation behind him, then turned his head and started laughing.
The team behind them were also chasing after them at full speed. Every time an arrow passed by the team, it would leave a cold whistling sound in the air, making these Druchi shudder. The speed of the Cold Lizard Knights and Disaster Walker chariots has been increased to the maximum, but they still cannot catch up with the team in front. These Druchi also poured arrows at the team in front, but due to the weather, angle, wind direction and distance, these druchi The arrows usually fell on the snowfield before reaching the front team.
The team behind was led by Larkas Thousand Bites of Kalonde Kal. He bumped into Darkus' team at noon. The two sides were extremely jealous when they met, and had no intention of negotiating. Besides, in these dangerous peaks, There is no way to negotiate here, there are no weaklings in Nagaros!
Larkath's Scourge Walker chariots are sophisticated. This team is particularly elite. They carry venomous harpoons and barbed nets when they attack, allowing these fearsome chariot drivers to destroy and enslave their prey. Let them become slaves of the beast lord Larkath, known as Larkath Raiders (an elite unit in the game)!
However, this is of no use. Combat requires a system! system! system! Important things should be said twice! Just like the wild hydra in the wild is the most advanced main battle tank, but it is just a main battle tank, and then nothing more. There is neither coordination with other main battle tanks, nor any assistance from reconnaissance, drones, satellites and communications. There is no support from support tanks and mechanized infantry, it is just a main battle tank, and the hydra does not live on the endless plains.
The multi-headed snake looks powerful, but its power is indeed powerful. It is not without reason that the multi-headed snake is an important part of Druchi's army system. It can resist and fight, has rough skin and thick flesh, and can breathe. Even if its head is lost, it can still survive. Resurrection. The Drukki army, composed of ordinary Dread Spearmen, Gloomy Swordsmen, Black-sharp Repeater Crossbowmen and Reaper Ballistas, usually bypasses the hydra's bone-laden lair when passing through the mountains, but can it be defeated? ? If the terrain allows the army to spread out and defeat it, there will be more or less losses. The army is far and near, has a well-established advance and retreat, and has a complete system. If you don't run after the hydra has finished breathing out, you will have to wait for death.
Again, five thousand years of war have kept the military system of Druchi, an authoritative county and society attentive to its peak state. The Disaster Walker tank is a systematic anti-tank team that integrates investigation and attack, specifically designed to deal with behemoths.
Hydras in the wild can only hide in their lairs and resist when they encounter chariots. They will only end up dead when they come out. They can't catch them even if they try to catch them. Other chariots will use barbed nets and hunting forks on strong iron chains to harass and trap them. It will be extremely miserable for the rest of its life after the breath of the three-axe is finished. It will be tightly tied up, tied to the back of the chariot, and dragged back to the city of Druch, where it will be enslaved and A life of misery awaits it, if it survives the journey.
Darkus has no hobby of hunting. He doesn't like to aim crossbows at unresisting animals. He prefers farming and breeding, which seems to be an innate talent. But when he had nothing to do in the forest farm of Krakarond, he would also follow Carlion's hunting team into the Black Ridge Mountains to find prey that could be caught, regardless of giant wolves, harpies, wild manticores and The multi-headed snakes would catch whatever they saw, and the forest farm had also become a transit station for the wild beasts and a supply point for the trainers.
As mentioned before, there is a reason why the wheels of Kalonde Kal's disasterwalker chariots are printed with the emblem of the city, but there is another main reason and a not-so-secret secret. Krakaronde sold it!
The Disaster Walker Chariot is a unique chariot that cannot be built casually. The wood, body structure and magic construction are all very particular. The core technology is mastered by Krakarond's Hell Scourge and other ancillary vehicles. In the family, it belongs to the choke-neck technology. The chariot is different from the plundering ship. Only the selected black pine wood from the Venom Grove can be used as the body of the chariot, especially the wide wheels and rims, as well as the Southern Tower of Destruction. The magic lines constructed by sorceresses. How else could the chariot roam the wilderness, swamps, crags, and caves?
It’s really damn good to be able to catch up. The tanks of the Hell Calamity family can handle this chase with ease, because the tanks with the best quality control will definitely be kept for themselves, and only the inferior products will be sold. Normally watching and They are all used the same, but at critical moments they can be clearly compared, but not so exaggerated that they disappear behind them in a flash.
At this time, the chariot was racing against the wind, sometimes slowing down with the chariots of the cold lizards and the fear lords of Nagarond, and also pulling the sled and the loot on the sled. But Darkus’ teammate has a system! The sorceress's magic will activate the magic lines on the chariot, and the magic will accelerate the team and block and interfere with the route of the team behind. Moreover, facing the wind and blizzard also has advantages. The range of arrows is farther than those of the team behind.
When Darkus blew the horn again to adjust the direction of the cold lizard, violent laughter erupted from the team, and he quickly glanced back.
The horse of a Disaster Walker chariot at the rear was hit by a harpoon in the middle of the door and fell to the ground. The horse next to it also faltered. Then the chariot got stuck in an extremely exaggerated way, and then it stopped. It floated on the spot, but did not tip over. The chariot's one-wheel balance ability is very strong. The animal trainers on the chariot platform fell down one after another. Fortunately, the iron rope tied around their waists prevented the animal trainers from flying out, but it was obvious that they no longer had the ability to continue the pursuit.
Lacasse in the team behind kept saying greetings, waving the whip of pain and hysterically hitting the guardrail of the chariot to vent his anger. Then he glared at the sorceress in the team, wanting to fill his stomach with evil fire. Pours over the sorceress in a double way.
The sorceress was holding on to the guardrail of the chariot and panting violently. Her pupils were also rolling upwards, with an expression as if she had cast too much spells and rushed to report to the Pale Queen. She suddenly noticed the gaze of the Beast Lord and couldn't help but hit her. A quickie, the whip marks on her back that had not yet healed were aching a little, and she knew what was waiting for her next.
At this time, the sun was about to disappear, and the leaden sky became even darker. The war horses and cold lizards in Lacasse's team suffered a lot of magical weakening, and they were unable to regain their physical strength after chasing for an afternoon. Although Lacasse's team Occupying a numerical advantage, but what's the use? There's no way to catch up! When it gets dark, the heavy snow will cover up the traces of the team ahead, and the next time they encounter them, they might be in Nagarund.
Lacasse could only rage helplessly at this time, his mouth was crooked with anger, and the scars on his mouth were even more obvious. If he crooked a little more, he would have the posture of having reached the three-year period.
"Lakas, I gave you a chance but you didn't use it!" Darkus said jokingly after blowing the horn again, and started laughing after he finished speaking.
Extreme joy brings sorrow? nonexistent! Darkus is still halfway through his trip, and there may still be a lot of things to do, so he won't go back and fight Lacasse.
The sky gradually darkened, the vision gradually blurred, and the cold wind howled, making people feel an invisible sense of oppression, and the progress of the front and rear teams became more difficult.
The team in front gradually disappeared from Lacasse's sight.
(End of chapter)