Chapter 484 Heading to the Eastern Region


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  Chapter 484: Go to
  the temple built by the Vrykul in the eastern region, although it is not the treasure house of Aggramar.

  Herad's trip was worthwhile.

  Because there are as many as seven Vrykul heroes guarding the temple!

  Although two of them were two-handed swords, the total number reached twelve.

  In the entire western region, this area accounts for half of the harvest.

  From the top of the hill above the temple, Herad looked out over the eastern region divided by the strait.

  The flowers, plants and trees on this side of the strait are lush and lush.

  On the other side of the strait, the vegetation was withered and yellow, looking lifeless.

  In the game, it is a dangerous area with many more dead than alive.

  As for reality, it is estimated that there will not be many living people.

  After all, the environment there is ruined and there is no longer a complete ecological chain.

  Living vrykul can't live by eating mud, right?
  Of course, you can also transport food from the western region through the huge wooden bridge across the sea.

  But what's the point of that?

  It is better to retreat to the western region to live.

  In the bay between the western area and the eastern area, Vrykul pirate warships can often be seen passing by.

  The warships of the Vrykul pirates are similar to the leading ships of the Viking pirates on Earth.

  But vrykul pirates don't use sails.

  Vrykul pirates are extremely powerful and can row boats very fast with their oars.

  This aspect is more like the Chinese dragon boat race.

  The dragon boat race is just a fierce stroke to determine the winner.

  Vrykul pirates, on the other hand, can easily row for days and nights.

  This makes them vulnerable when robbing!

  Since there was a gap of seven to eight hundred meters between the ground and the bay, Herard did not let the fern tree people go down to deal with the Vrykul pirates.

  Since the introduction of ship mechanization, the life of the Vrykul pirates has deteriorated day by day.

  No matter how strong you are, no matter how fast you row, what does it matter?

  Others only need to add coal or fuel to the boiler and that's it.

  Whether chasing or escaping, mechanical ships are very easy!
  The demise of the Vrykul pirates is only a matter of time.

  The excavation and archaeological work in the western region has been completed, and the green and environmental protection army is flocking to the cross-sea wooden bridge.

  This large wooden bridge across the strait is built on a cliff thousands of meters above the sea.

  Its length reaches an astonishing two hundred and eighty meters!
  The wetlands of the Eastern Kingdom mainland and the Arathi Highlands are also separated by a strait.

  The terrain is similar to here.

  The dwarves built a huge stone bridge on the cliff to connect the two places.

  But that was done by first connecting the two places with thick iron chains.

  Then rely on iron chains to repair the bridge deck.

  Finally connect the two places together.

  The Vrykul didn't see the iron chain, they just used an ingenious mortise and tenon structure to build it from both sides without any support.

  Finally, the highly skilled Vrykul carpenters completed the closing of the bridge deck.

  The ingenious structure of the wooden bridge allows it to sit firmly on the cliff.

  There is also a huge oil lamp hanging under the large wooden bridge across the sea.

  It should be a lighting tool for ships passing through the strait.

  It's a pity that there are only Vrykul pirates left in the strait now!
  Those vrykul who lived by the sea either joined the ranks of pirates or moved inland from the coast.

  Therefore, there is no need to light the oil lamps under the big wooden bridge across the sea.

  Looking at the creaking wooden bridge across the sea, Herard always felt unsafe.

  He decided to strengthen the large wooden bridge across the sea to make it safer for passage.

  Driven by the power of the earth, the activated soil spread along the bridge body and soon covered the entire bridge deck.

  The dirt then solidifies quickly into rock.

  A rock bridge with a wooden shed was formed like this!

  The rock bridge formed by magic is as stable as a mountain.

  Even if a magnitude 10 earthquake occurs, it cannot be destroyed.

  Because it blends in with the cliffs on both sides.

  Only severe high and low dislocation will cause it to break. And it won't break into many pieces.

  Because the toughness of magic rocks is very high!
  This is why it is common to see intact towers leaning and falling.

  Naturally occurring earthquakes are difficult to completely destroy.

  Maybe after a huge earthquake, the stone bridge broke into two parts, but the overall structure remained intact.

  The large wooden bridge across the sea has been transformed into a large stone bridge across the sea, and the speed of the fern tree people passing through has been greatly increased.

  Without worrying about crushing it, of course you can go wherever you want.

  Across the bridge in the game, there are Vrykul from the neutral camp stationed, issuing various tasks to players and guiding them against Hela.

  Hela is a powerful female titan.

  A powerful holy light combat unit similar to the Virgin Saint.

  But her adoptive father, Odin, wanted to make her more useful.

  Those who fight and kill are really too low-level!
  Become a more useful Val'kyr and recruit the souls of vrykul warriors for me!
  The Val'kyr is the semi-corporeal state of the soul.

  They are all crystal clear, wearing armor, holding giant swords, and carrying wings.

  Somewhat similar to Western angels.

  But this kind of angel is a bit empty, almost translucent.

  In fact, they are similar to the Kyrians of the Ascension Fortress in the Shadow Realm.

  Indeed, he can be considered a member of the angels.

  Yes, the angel who leads the dead all day long.

  In Chinese mythology, it is the underworld's evil.

  From the perspective of Azeroth, they are the most advanced undead creatures.

  After Hela became a Val'kyr, she has been serving her adoptive father Odin peacefully.

  But the hatred in her heart grew stronger and stronger.

  Who wants to be an undead creature?

  Not even the most advanced ones!

  My noble rock body is gone!

  Therefore, Loken's simple instigation ignited the fire of hatred in Hela's heart.

  She used the special power given by the Titan to seal Odin's Hall of Valor high in the sky.

  Odin, who thought he was a brilliant man, fell under the plot of his own people.

  Then Hela let herself go and formed a Hell Abyss that was the opposite of the Hall of Valor.

  The Hall of Valor receives the souls of the bravest vrykul and trains them into powerful warriors.

  The Hell Abyss welcomes all comers, and after a simple undead ritual transformation, it becomes a special undead creature that is usable but not powerful.

  The two are not on the same level at all.

  A heroic warrior descends to the mortal world and can easily kill 10,000 special undead creatures.

  It's not that Hela doesn't know how to cultivate heroic warriors.

  This is how she wants to disgust Odin.

  The dead souls of the Vrykul warriors who were supposed to go to the Hall of Valor have all turned into weak wastes!
  How about it? Are you happy or not, are you surprised?

  Needless to say, Odin was definitely not happy!

  But in the face of the disgusting things Hela did, He was helpless.

  The special power granted by the Titan, the sealing effect is amazing!
  The Titan prison that sealed off the ancient gods and elemental lords was achieved using this special power.

  With Odin's power, it is impossible to break the seal!

  He could only watch as Hela destroyed the Vrykul warriors.

  Under Hela's indulgence, necromancy spread throughout vrykul society.

  If you use the necromancy spell well, it won't be a big problem.

  The point is that the vrykul can't possibly use it well.

  In fact, many civilized races in Azeroth are not good at using necromancy.

  Otherwise, the archmages of Dalaran would not have banned it without hesitation.

  Even the highly civilized Draenei are still cautious about the use of necromancy.

  Priests of Auchindoun who deal with the dead receive careful psychological testing and counseling.

  After all, once this thing is messed up, it will be a world-ending disaster!
  (End of chapter)
 

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