Chapter 339 Reorganization of the Quicksand Scepter


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  Chapter 339 Reorganization of the Quicksand Scepter
  Deathwing is a big cancer in Azeroth.

  With the support of the Old Gods, he can bring a world-destroying threat to Azeroth.

  But in a strange place like Draenor, Deathwing becomes a joke!

  The dead Deathwing can be said to have reduced at least one tenth of the hidden dangers in Azeroth.

  After all, the damage caused by the fission of the earth far exceeds any version in the game.

  When Deathwing burst out of the ground, it caused large tsunamis and earthquakes, and even caused continental plates to drift.

  No matter how powerful the Burning Legion and the Scourge are, all they can do is kill people and pollute the land.

  They are really reluctant to do more serious things!
  Only Sargeras' great sword thrust into the planet could compare to the destruction caused by Deathwing.

  Therefore it is necessary to get rid of Deathwing!

  Herad was very lucky that Draenor had powerful thugs like the original thorn beast.

  Without this powerful plant life form passed down from ancient times that can compete with Titan creations, it would be impossible to defeat Deathwing!

  That guy specializes in earth escape magic, and there is no way he can deal with it.

  Could it be possible to break Deathwing's Earth Escape spell with just a finger on the ground, like how Fearful Sun dealt with Tu Xingsun in the Conferred Gods List?

  To break a spell, the caster must be stronger in that area.

  Who can be more professional in earth escape spells than Deathwing?
  His title of Earth Guard is not a decoration!
  Fortunately, Deathwing's professional escape method was broken by the original thorn beasts by accident.

  In the end, this difficult guy died in Draenor, leaving no hidden dangers.

  The scourge of Deathwing was gone, and Herad felt much relieved.

  Next are the two super cancers, the Burning Legion and the Ancient Gods.

  Deathwing is a destructive maniac with a sick mind.

  These two are very organized terrorist organizations!
  The Ancient Gods are just pawns sent by the void forces, and are much weaker than the Burning Legion.

  But these evil gods are here in Azeroth.

  The threat they pose to Azeroth is even more serious.

  But the ancient gods are also very troublesome to deal with.

  There are only three Old Gods alive in Azeroth.

  Among the three ancient gods, N'Zoszang was the best hidden, and there was no trace of him at all.

  It is He who has been hiding in the dark and deceiving Deathwing.

  Forcibly deceiving the brave and fearless Deathwing into a villain.

  If you want to find and kill this guy, you can only find a way to instigate Azshara, the former queen of the night elves.

  The other two ancient gods, Yogg-Saron, are located in the Storm Peaks of Northrend, hiding deep underground in Ulduar.

  That guy corrupted part of the Titan Guardian's will.

  The Titan Guardian responsible for guarding Yogg-Saron has become his watchdog.

  Titan Guardians sound like they have a great name, but in fact they themselves are not very strong.

  Anyway, he would definitely not be able to defeat a strong man like Deathwing.

  But those guys hold powerful energy sources that can destroy the world.

  Once the Forge of Will detonates, Azeroth will be burned directly into a glass ball.

  Fortunately, the corrupted Titan Guardian has turned into a waste who is greedy for life and afraid of death.

  As long as you don't push them too hard, those guys won't do anything to end up together.

  These guys with world-destroying weapons are not easy to use.

  So Harad thought about whether there was a way to kill Yogg-Saron alone.

  But he wasn't sure how loyal the Titan Guardians were to Yogg-Saron.

  If the deal breaks down and they activate the world-destroying weapons, it will be the end of the world!
  At present, the only one who can be killed with confidence is C'Thun in the Silithus Desert.

  That guy is hiding deep underground in the Temple of Ahn'Qiraj behind the Scarab Wall.

  As long as you open the beetle wall and kill all the Qiraji sealed inside, you can dig out C'Thun and kill him.

  After completing the seal of the Beetle Wall, Staghelm broke the quicksand scepter into three pieces and gave them to the Aspect Dragon for safekeeping.

  The red fragment is still in Red Dragon's hands. There was no change in the green fragment, and it was still in the hands of the normal green dragon.

  These two fragments do not require the use of force to solve the problem like in the game.

  That blue piece is a bit of a trap!
  The blue dragon Azoregus indeed hides the blue fragment in the shark's belly just like in the game.

  Sharks have large ranges.

  Therefore, Azuregos had no idea where it swam to.

  The bronze dragon is already looking for the blue fragment through time retrieval spells.

  Track a shark for thousands of years to determine if it is dead and where it is now.

  This is undoubtedly a very difficult task!
  Through time retrieval spells, the bronze dragons can be sure that the shark is still alive and in the bay.

  When Horad teleported to Azshara, many Aspect Dragons and Druids were looking for sharks in the bay.

  A shark that can live for thousands of years has obviously turned into a monster.

  So looking for the most powerful shark can't go wrong.

  However, the bay is very large and it is very difficult to find a big shark.

  But this is the only reliable way.

  Using arcane hooks to catch sharks in the game is complete nonsense!
  This dragnet search lasted for a long time.

  Many of the larger sharks suffered.

  Checking for blue shards is simple.

  Cut open their bellies and look inside to find out.

  Check whether it was cut open or not. Of course, it is impossible to sew it up and release it.

  Wouldn't it be delicious to put them on a huge grill and make a grilled whole shark?
  Perhaps he felt that he had sinned deeply by harming his descendants.

  A big shark jumped out to cause trouble, and was gored to death by a druid-turned-dolphin.

  Seeing this big shark, which was obviously larger than the other sharks, all the druids and dragon guardians stopped.

  Azoregus shouted with certainty.

  "Yes, that's it! I'm sure it's it!"

  As he said that, he grabbed the big shark and threw it to the shore, and then performed the disembowelment operation on the big shark very neatly.

  Soon He took out a blue fragment and gave it to the bronze dragon Anachronos.

  The bronze dragon Anachronos was the leader of the last Quicksand War.

  The Beetle Wall was also created under his leadership.

  After obtaining all the fragments of the Quicksand Scepter, he began to cast a spell to fuse the three fragments.

  Soon He fused the pieces of the Quicksand Scepter and turned it into a complete Quicksand Scepter.

  The Quicksand Scepter is a one-handed hammer that contains the powerful power of time.

  But its only function is to unlock the seal of the Beetle Wall.

  Looking at the complete quicksand scepter in his hand, Anachronos debated whether to use it or not.

  Once the beetle wall opens, the Qiraji inside will escape.

  The Qiraji are endless in number, and even the Aspects can't stand the consumption.

  In the first battle of Quicksand, many Aspect Dragons were killed by the Qiraji.

  So when the real thing came, both the night elves and the dragon guardians felt that they were not ready yet.

  In the game, there are endless players who resurrect corpses and grind to death the Qiraji who rush out of the gate of the Beetle Wall.

  In reality, this gap is filled with fresh life.

  It may take tens of thousands of lives to fill this gap.

  In other words, tens of thousands of lives are in the hands of policymakers.

  No one dares to bear such a huge loss.

  (End of chapter)
 

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