Chapter 153 The Ghost Legend of Stormwind City 1


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  Chapter 153 The Ghost Legend of Stormwind City 1
  The alliance army that captured the entire Redridge Mountains did not immediately launch the next attack.

  From the three-way intersection, you can enter Elwynn Forest to the west and Dusk Forest to the south.

  But the alliance's huge army was just gathering troops to rest at the three-way intersection.

  In addition to the fact that the army really needs a good rest, it is also true that the next two places will be difficult to fight.

  Most races would have a headache just looking at the endless forest.

  The Wildhammer dwarves have been able to fight the forest trolls of the Hinterlands for more than two hundred years because the forest is so big.

  Otherwise, the powerful gryphon knights of the Wildhammer dwarves could wipe out the forest trolls of the Hinterlands a hundred times!

  It's the same situation here in the Kingdom of Stormwind.

  The population is too small, the territory is too large, and the forest area is terrifying!

  Even if humans try their best to cultivate farmland in the forest, it is still only a drop in the bucket.

  Although the orcs have a huge population, it is impossible for them to attack as a whole.

  And they control a lot of territory.

  Even if they try their best to cut down trees, they won't be able to cut down many trees.

  Therefore, the problems faced by the coalition forces when attacking these two large forests will be very disgusting.

  It is easy to march along the road and defeat the towns occupied by the orcs along the way.

  However, it is very difficult to completely eradicate them!
  Unless the High Elf Kingdom is willing to mobilize a large number of ranger troops.

  But this is obviously impossible!
  The high elves' own territory also consists of two huge forests.

  There must be a large number of ranger troops stationed in the border area of ​​Quel'Thalas.

  With Alleria's ranger force of less than 300 people, the orc deserters in Elwynn Forest and Dusk Forest were wiped out.

  That was all a matter of the year of the monkey and the month of the horse.

  Therefore, Herard suggested that the coalition forces take a good rest at the three-way intersection.

  As for the trouble of orc deserters, he decided to use some vicious and despicable methods to deal with it.

  The fire in Stormwind City burned for two days and two nights.

  Seeing that the flames in the city had been extinguished, some orcs poked their heads around the edge of the city.

  Although the temperature in the city is still very high, these guys with short memories are already thinking about rebuilding their thatched houses.

  They haven't considered the big question at all.

  If thatched huts were built, enemy air forces would come back to set them on fire.

  Stormwind's walls remain largely intact.

  However, the fire destroyed the city gate, leaving a dark hole in the city gate.

  After watching for a while near the city gate, several orcs carefully entered the city.

  Not long after, they screamed and ran out in embarrassment.

  "There are ghosts!"

  "The wronged souls have claimed their lives!"

  "Ancestors, come and protect me!"

  Hearing their screams, the other orcs watching outside the city were confused.

  Haunting has been rumored in the Twilight Forest for a long time.

  But there were no more hauntings for a long time.

  The so-called haunting should be the enemy's strong man pretending to be a ghost.

  Thinking of this, the orcs watching outside the city laughed at the cowards who ran out of the city.

  "Coward!"

  "Trash!"

  "What a shame!"

  The few orcs who escaped didn't care about the taunts of the fools.

  When those ghosts in the city are chased out, you guys will know how powerful they are.

  Humph, wait till you go to hell!

  The cowardly orc quickly passed over the melon-eating crowd and continued running away.

  As long as they run ahead of these guys, their safety is more guaranteed.

  The jeers of the melon-eaters stopped abruptly as the translucent shadow floated out of the city.

  The translucent shadow is what an orc looks like.

  Apparently the orcs burned to death in the city became ghosts.

  The ghosts looked ferocious and looked like they were about to eat people.

  They let out a wailing sound that penetrated their souls, and floated towards the melon-eating crowd with their teeth and claws showing.

  The melon-eaters, who were originally very calm, were all so frightened that their faces turned black, and they all turned around and ran away.

  "There really is a ghost!"

  "Get out of the way!"

  "Run quickly, don't just stand there!" After a while of chickens and dogs jumping over, the melon-eaters ran away in a hurry.

  The ghost's movement speed is not very fast.

  It's probably about the same speed as an average person's trot.

  Under normal circumstances, they can run away completely.

  But when people panic to a certain extent, their feet begin to lose control.

  A few melon-eaters had sprained feet and limped to the back.

  Soon they are haunted by ghosts.

  The ghosts are not very lethal and cannot cause much damage to them.

  But those ghosts are spirit bodies.

  The fists and battle axes of the melon-eaters cannot cause any harm to them.

  In the end, they were scratched to death by the ghost's soul claws.

  After the ghost devoured the souls of the living, he returned to Stormwind City contentedly.

  The melon eaters who successfully escaped looked at the departing ghost with horrified faces.

  Although the orc race is primitive and backward, there is some knowledge in the soul.

  Many orcs, back home in Draenor, have seen shamans use necromancy to communicate with the dead.

  When they go on pilgrimage to the sacred mountain Oshugu, they can even see the souls of their ancestors with their own eyes.

  Although those ancestor souls are also ghosts, their demeanor is peaceful, not so ferocious!

  Stormwind City, haunted by terrible ghosts, was designated a restricted area by these orcs.

  On a magic circle in the central area of ​​Stormwind City, Herard looked at the orcs fleeing in panic on the magic screen, and was speechless at this ignorant race.

  They obviously have a good understanding of souls, but they are still so afraid of ghosts.

  Just by casting this simple psychic spell, the mighty orc warrior turned into a ridiculous coward.

  The psychic spells performed by Horad came from the Draenei and were of a relatively mild type.

  Draenei are very knowledgeable and have studied many spells.

  They sailed through the universe for countless thousands of years, and the bones of their dead could not be buried.

  The draenei, who valued their dead, came to Draenor and built a grand cemetery called Oakington.

  A large number of soul priests were also trained to ensure that the remains of the deceased were properly placed.

  All Soul Priests possess psychic spells to soothe and control spirits.

  This is what they must have.

  After all, the soul strength of the Draenei is astonishingly high, not comparable to that of ordinary races like the orcs!

  If they turn into ghosts and attack the living, they can tear apart the souls of the living with just one claw.

  However, psychic spells are very dangerous and can easily contaminate the mind of the caster.

  Therefore, the Draenei control necromancy very strictly.

  Soul Priests are not allowed to leave Auchindoun easily.

  Only with the approval of the archbishop can the soul priest use psychic spells in the outside world.

  Creating undead creatures is contrary to nature and is strictly prohibited by the Draenei.

  Strict control was effective, and necromantic spells were only cast in Auchindoun and caused no trouble in Draenor.

  However, this also meant that when the orcs attacked the draenei, the soul priests could not take the initiative to fight.

  They must abide by the regulations of their superiors and station themselves rigidly in Auchindoun, watching their compatriots outside being slaughtered by orcs.

  The magnificent cemetery of Oakington was not lost, but the city outside was completely destroyed!

  And the most deceiving thing is that Auchinton was not spared later.

  The orc warlock summoned Mormor, the elemental lord of sound, in Auchindoun, and then caused a terrible explosion.

  While both sides perished together, Oakington was also bombed in many areas.

  The bones of many draenei were scattered around Auchindoun, creating the Bone Wastes where many skeletons roamed.

  Horad's use of necromancy is not as conservative as the Draenei's.

  If you don’t use it if you have the strength, isn’t that because your brain is flawed?

  He just summoned some ghosts from the orc corpses, which made the orcs tremble in fear.

  If the draenei decisively used the ancestral souls of Auchindoun and turned them into powerful undead constructs, the orcs could only be pressed to the ground and rubbed.

  The characteristic of the undead is that the more they fight, the stronger they become, and it is easy to cause undead natural disasters that sweep the world.

  If you get off to a good start, you can go from beginning to end.

  First wipe out the orcs, and then push away the lurking demons of the Burning Legion. The process should be easy.

  But the draenei have no true prophets.

  Therefore, they cannot do such desperate things!

  No matter how bad things go, they will still have a glimmer of hope for the future.

  This means that the Draenei are destined to be beaten into dogs by mere orcs!
  (End of chapter)
 

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