Chapter 127 Heading to Ironforge


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  Chapter 127 Heading to Ironforge When

  Herad set foot on the coast of the wetland, the sun was almost setting.

  Looking at the terrible muddy ground around him, he used the remaining mana to raise the ground a little higher, and then performed preliminary hardening to make it dry and hard.

  In this way, the army does not have to camp in the poor environment of the wetland.

  The soldiers who passed the bridge one after another looked at the dry and flat land in front of them and expressed their gratitude to Herad.

  Marching and stationed in wetlands was the absolute worst experience ever!
  Especially this part of the area to the west.

  Because the terrain to the west is lower, the water in the Loch Modan Alpine Reservoir flows this way, creating numerous water-filled depressions.

  So it is impossible to find a dry land here!

  Most areas are muddy areas covered with plants.

  Even the roads that are passable are mostly muddy.

  This dry area created by magic is a treasure for land creatures!

  In fact, they can also create dry ground when the mages from Dalaran come over.

  However, Herad possesses the Hammer of Destruction, which allows him to cast earth spells with twice the result with half the effort, so it is normal to deal with them by the way.

  The fishmen lurking nearby saw this scene and gave up attacking the enemy on dry land.

  Murlocs are the overlords of the wetlands, and many orcs fall into their hands.

  But without the blessing of the muddy ground, a guy like a fishman who is not as tall as a dwarf and has thin arms and legs would just be looking for death if he attacks.

  These self-aware guys decided to let these invaders know how powerful the King of Wetland is when the army sets out tomorrow!

  No fishmen came to harass them at night, and the coalition forces had a good rest.

  But the fishman also had a good rest at night.

  They are preparing for another big fight tomorrow.

  When the sun rose the next day, they discovered that the intruder did not follow the normal route.

  Under normal circumstances, the invaders would walk more than two hundred kilometers east along the road, and then turn south to enter the mountains on a mountain road.

  On this long mud road, they can run out from time to time and attack intruders.

  Seeing the other party heading directly to the foot of the mountain in the south, the fishman hiding in the grass suddenly became anxious.

  I have never seen any race of invaders so uncooperative!

  However, Herard just didn't want to take a detour.

  As for avoiding the fishmen's attack, it was an accident.

  The fish people watched the invaders heading to the foot of the mountain, but they did not have the courage to attack them.

  Fish-men who dare to do this have become targets of coalition soldiers.

  Often when there is movement in the grass, dozens of guns are pointed at the grass.

  As long as they dare to show up, they will be shot to death immediately!
  In the end they could only watch the intruders arrive at the foot of the mountain.

  Then an earthy yellow light emerged from the powerful caster's body, and he easily rose up a huge staircase leading straight to the ridge.

  Murlocs are not mindless monsters in the game.

  Their intelligence is quite high, and there are spellcasters such as water shamans and priests in the clan.

  Being able to stay in wetlands for a long time has proven their strength.

  Seeing the intruders' spellcasters showing great strength again, they quickly recognized the reality.

  If you offend such a strong man, you might be destroyed.

  I have to say that the fishman is still very far-sighted!

  If they really dare to mess around, Herard doesn't mind giving them a taste of the power of nature.

  The Loch Modan area upstream of the wetland has the largest reservoir within a thousand miles.

  As long as the boulder dam built by the dwarves is destroyed, the entire wetland will be washed into the sea.

  Although the fishmen are fish with arms and legs, they can breathe underwater.

  But in the face of that kind of devastating natural disaster, breathing is also very difficult!
  Of course, this is the worst possible approach and cannot be enabled easily.

  Herard walked along the huge stairs to the top of the ridge and looked at the rolling mountains to the south.

  As long as you climb over these tens of kilometers of mountains, you can reach the Dun Morogh area occupied by dwarves and gnomes.

  The dwarves built countless tunnels in the mountains and even dug magnificent underground cities.

  But they didn't build a tunnel directly into the wetland. Now Herard is going to build one for them.

  After locating the location of Ironforge, Horad opened caves in the mountains and built bridges in the valleys, and built a large number of tunnels and overpasses in the mountains.

  This powerful infrastructure construction capability is definitely not something that can be achieved by manpower and machinery!
  It only took him one day to clear more than 50 kilometers of mountains.

  In another ten kilometers or so at most, you can reach Ironforge on the other side of the mountains.

  In fact, Herad can open a temporary portal and directly teleport the coalition forces there.

  But if they really do this, those ambitious human kings will definitely not be able to sleep at night.

  This strategic artifact is in the hands of the high elves, and it is a time bomb for them!
  Will an army of high elves suddenly appear in his palace?

  In order to allow some human kings to have a good night's sleep, Herad kept a relatively low profile.

  But some people still have trouble sleeping tonight.

  Magni Bronzebeard, the dwarf king of Ironforge, was so excited that he couldn't sleep all night when he learned that the coalition forces would arrive tomorrow.

  The orcs were unable to break through the fortified and massive dungeon of Ironforge.

  They spent at least 40,000 to 50,000 troops on the long slope outside the gate of Ironforge.

  However, the pressure from the orcs on the dwarves and dwarfs is still great!

  After capturing the strategic location of Blackstone Mountain, the skilled blacksmiths of the Blackstone clan used the magma pool there to forge a large amount of steel equipment.

  The orc heavy infantry, which are armed to the teeth, are mostly used to deal with the hard stone of dwarves.

  Although the orcs still have trouble with Ironforge.

  They can besiege Ironforge, preventing dwarves from hunting and growing crops.

  Ironforge's food reserves are relatively sufficient.

  But I don’t know when the siege will be lifted, and it will definitely no longer be used to make wine.

  Even if the daily consumption is strictly allocated, the wine stored in the wine cellar is still almost exhausted.

  Once the drink is really finished, it will definitely be a terrible torture for the alcoholic dwarves!

  Reinforcements were about to arrive, which meant they no longer had to guard that inventory.

  Magni Bronzebeard, who had been excited all night, got up before dawn to prepare for the battle.

  After eating and drinking, the dwarf army began to gather at the city gate, preparing to launch a decisive battle against the orc army below the mountain.

  The dwarf warriors of the Bronzebeard clan are the most powerful warriors in the Eastern Kingdom.

  Long-barreled muskets, mortars, steam tanks and other long-range forces gave them strong support.

  The orc army responsible for besieging Ironforge has long been numb to siege.

  They launch symbolic attacks every day, have a small fuss and then withdraw to rest.

  If thousands of people really die every day, they will definitely not be able to wait for the troops in the rear to be replenished.

  Seeing the dwarf's attitude of obviously wanting a decisive battle, Warlord Kilrogg Deadeye's heart suddenly sank.

  Kilrogg is the chieftain of the Blood Hollow Clan.

  The Blood Cave clan has a very bloody tradition.

  That is, the newly appointed chief must sacrifice an eye in the deepest part of the mysterious cave to obtain his final destiny.

  Although what they saw was the situation when they died.

  But this is undoubtedly an extremely valuable prophetic ability!

  Chiefs who have learned the lessons of death often lead their clans to glory.

  The Blood Cave Clan gradually grew into a very powerful orc clan.

  Kilrogg foresaw his fate.

  Fight enemies from other worlds and die on Draenor.

  This is the arrangement of great destiny!
  Therefore, it came to Dun Morogh with confidence to attack Ironforge and mine ore resources for the tribe.

  Kilrogg, who had obeyed his fate, felt that his fate had changed at this moment.

  This made it somewhat unsettling.

  What kind of power can actually shake fate?

  When it saw the griffins flying in groups in the sky, it suddenly felt that it might fall here today.

  (End of chapter)
 

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